Assignment 1; Reflection 1; Week 2 24/07/15
Element
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Description
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Design
Aspects
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This reflection is based the mobile phone
Wikispaces activity that was completed in the second week of the course,
Managing E-Learning. The online activity was well crafted to ensure Bloom’s
higher order thinking skills were utilised by all students. De Bono’s Six
Thinking Hats was used as a scaffolding framework to promote higher order
thinking. The critical and creative thinking tool provides a framework to help people
think clearly and thoroughly by directing their thinking attention in one
direction at a time (Curtin, 2015).
The Six Thinking Hats encouraged the
participants to think in more complex ways, furthermore practicing the
skills; synthesising, analysing, and evaluating.
It was an ideal situation to incorporate
the Wikispaces, as it allowed all participants to view their peers thought
processes, ideas, and reasoning. Hence, reading the postings from peers
altered some of my beliefs on the topic of mobile phones in education as it
allowed me to analysis my previous ideas.
The activity was designed to ensure
participants were present to a range of perspectives on a contentious issue.
The platform for the task was well suited as it welcomed a collaboration of
ideas and opinions to form.
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The Theory
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The learning theories that were heavily
practiced in the activity were cognitive and social constructivism. The task
provided many opportunities for both theories to be utilised. Cognitive
constructivism was used as the lecturer set the task and a learning platform
was provided for the mere reason for participants to present their ideas and
to also view their peers’ perceptions on the identical subject matter. All
participants upheld existing knowledge due to the reason that all are
presently engaged in an education system (University) and it is also safe to
assume that all participants are owners of mobile phones or have witnessed
the behaviours of mobile phone owners. Cognitive constructivism was also
utilised as knowledge structures were modified when new information was
exposed. This occurred in the activity when participants were posting their
responses on the Wikispaces. I first handedly witnessed the modification of
the learning process, as my personal views were altered after receiving new
information. This process is labeled assimilation and accommodation as the
structures accommodate new knowledge.
I firmly believe that the learning theory
social constructivism was used to promote motivation, as all participants
were generally intrinsically motivated as this is a University course and
most desire the feeling of achievement and satisfaction. To further this,
extrinsic motivation is also a key factor as all participants are rewarded
with a mark and are also provided the opportunity to view their peers’
responses.
The learning design mirrors the theory of
social constructivism as the digital activity takes the participants past
what they are already capable of, which further enables them participate at a
higher level, using higher order thinking skills. The scaffolding of the task
allows students to take responsibility for their own learning.
The activity utilised the SAMR and TPAK
model systematically. In regard to the SAMR model, all levels were
incorporated in the activity, but it is perceived that the ‘Augmentation’
level was practiced frequently. Instead of hand writing responses on a piece
of paper and sharing it with peers, computer technology was used to perform
the task. It is understood that this process advocates engagement.
The activity is well suited to the topic of
brain development and coincides with Judy Willis’ argument that practicing
higher order thinking increases intelligence. Food for thought, if students
are not encouraged to think beyond what they are presently capable of, how
will they improve, grow, develop and achieve?
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Value of
Scaffolding and Learning Outcomes
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Due to the fact that I have encountered De
Bono’s Six Thinking Hats multiple times, I felt at ease responding to the set
questions. The scaffolding was precise, clear and very manageable. Using
graphic organisers provides participants with a simple platform to share
their ideas. Instead of asking the cohort of students an open-ended question
about the use of mobile phones in education, the framework identified six key
point of views that the participants were informed to take a stand from. This
enabled me to think perceptively and creatively. It is easy to have one
opinion of a subject and not broaden your horizon; fortunately this task did
not allow me the choice of thinking outside of the ‘norm’. Examining and
evaluating peers responses was a very worthwhile exercise (social
constructivism), as it changed my perception and attitudes towards the use of
mobile phones in education, which I personally believe is a positive outcome
as sometimes I can tend to have a narrow point of view.
Overall the Wiki was engaging and very
inviting. It was ‘exciting’ to be welcomed into our peer’s inner thoughts and
share ideologies.
The Wiki was colour dynamic, allowed images
to be inserted and also promoted collaboration. It was found to be difficult
when more than one person was editing their work; however there was a
solution set in place if an error occurred.
I will definitely incorporate the use of
Wikis in my classroom in the future, as it is essential that ICT is
systematically practiced in all schools and must become part of everyday life
as the children of today are digital savvy and this is how they learn best.
References:
Curtin, L. (2015). Six Thinking Hats: A Tool to Strengthen Critical
Thinking, Collaboration, Communication, and Creativity Skills. Retrieved
July 24, 2015, from De Bono for Schools:
http://www.debonoforschools.com/asp/six_hats.asp
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